One thing i like when i start 3d project is accuracy.
then how to do this with away3d and 3dsmax.
1°/ Choose the right units setup for 3dsmax
in Customize/Units Setup set this setting.
2°/ Create a model for exemple a fly ship with gun
I need to know exact possition of gun if i whan’t shoot some bullet
3°/ Export final model with AWD
4°/ Import in away3d the fly ship model with scale of 1
now i can shoot bullet with the same value in away3d as my gun coordinate in 3dsmax.
Is very usfull if you object have many parts like car … keep in mind awd set all object to 0.0.0 on pivot point at start; you have to move all objects to the right place, more easy if you know good coordinate. 🙂